Good Behavior Game
Blueprints Program Rating: Promising
A classroom behavior management game providing a strategy to help elementary teachers reduce aggressive, disruptive behavior and other behavioral problems in children, particularly highly aggressive children, while creating a positive and effective learning environment.
- Antisocial-aggressive Behavior
- Illicit Drug Use
- Mental Health - Other
- Suicide/Suicidal Thoughts
- School - Individual Strategies
Continuum of Intervention
- Universal Prevention (Entire Population)
- Late Childhood (5-11) - K/Elementary
- Male and Female
- All Race/Ethnicity
- : Promising
- : Effective
- : Effective
- : 3.1-3.2
Program Information ContactJeanne Poduska, Sc.D.
American Institutes for Research
1000 Thomas Jefferson Street, NW
Washington, DC 20007
- Sheppard G. Kellam, M.D., Retired
- Johns Hopkins Bloomberg School of Public Health
Brief Description of the Program
The Good Behavior Game (GBG) is a classroom-based behavior management strategy for elementary school that teachers use along with a school's standard instructional curricula. GBG uses a classroom-wide game format with teams and rewards to socialize children to the role of student and reduce aggressive, disruptive classroom behavior, which is a risk factor for adolescent and adult illicit drug abuse, alcohol abuse, cigarette smoking, antisocial personality disorder (ASPD), and violent and criminal behavior.
In GBG classrooms, the teacher assigns all children to teams, balanced with regard to gender; aggressive, disruptive behavior; and shy, socially isolated behavior. Basic classroom rules of student behavior are posted and reviewed. When GBG is played, each team is rewarded if team members commit a total of four or fewer infractions of the classroom rules during game periods. During the first weeks of the intervention, GBG is played three times a week for 10 minutes each time during periods of the day when the classroom environment is less structured and the students are working independently of the teacher. Game periods are increased in length and frequency at regular intervals; by mid-year the game may be played every day. Initially, the teacher announces the start of a game period and gives rewards at the conclusion of the game. Later, the teacher defers rewards until the end of the school day or week. Over time, GBG is played at different times of the day, during different activities, and in different locations, so the game evolves from being highly predictable in timing and occurrence with immediate reinforcement to being unpredictable, with delayed reinforcement so that children learn that good behavior is expected at all times and in all places.
See: Full Description
GBG tested alone: Baltimore Longitudinal Study-1st Generation Trial in Baltimore
- At posttest (end of first grade), the GBG had a significant impact on aggressive and shy behavior for both males and females as rated by teachers (Dolan et al., 1993).
- Peer nominations of aggressive behavior by their classmates were significantly reduced at posttest for males (Dolan et al., 1993).
- At posttest, for peer and teacher ratings, the more severely aggressive children responded the most to GBG (Dolan et al., 1993).
- At the six-year follow-up, there were no main program effects for the total population of males or females, but GBG had an increasing effect on aggression among males at or above the median on aggression in first grade (Kellam et al., 1994).
- At 14-year follow-up, GBG, compared to internal controls and all controls, had significant impact on lifetime alcohol abuse/dependence and antisocial behavior among all youth, and on smoking and lifetime illicit drug use among males (Kellam et al., 2008).
- In young adulthood, Cohort 2 GBG males were less likely to have used any services or mental and medical health services (Poduska et al., 2008).
- GBG students in Cohort 1 at ages 19-21 were significantly less likely to have experienced suicide ideation as compared to those in the control group, and mixed effects, depending upon the model used, were found for suicide attempts (Wilcox et al., 2008).
- Cohort 1 and 2 GBG males in the high aggression trajectory showed significantly lower slopes of aggressive, disruptive behavior sustained through 7th grade; sustained for females in the aggression trajectory through grade 4 (Petras et al., 2008).
- Cohort 1 GBG males in the high aggression trajectory showed lower rates of antisocial personality disorder and violent and criminal behavior by young adulthood compared to controls (Petras et al., 2008).
- Cohort 1 GBG males in the high aggression trajectory, as compared to controls, had a higher prevalence of lifetime condom use, later initiation of vaginal sex, and lower prevalence of a lifetime high risk sexual behavior composite score by ages 19-21 (Kellam et al., 2014).
GBG tested alone: Independent Replication (Mihalic et al., 2011)
- Although there were a few significant positive effects at posttest, these disappeared at one-year follow-up; additionally, some significant one-year outcomes were in the wrong direction.
GBG tested in combination with an Enhanced Academic Curriculum: Classroom-Centered Intervention-2nd GenerationTrial in Baltimore (Ialongo, Werthamer, Kellam, Brown, Wang, and Lin, 1999; Storr, Ialongo, Kellam, and Anthony, 2002; Furr-Holden, Ialongo, Anthony, Petras, and Kellam, 2004)
Compared to children in control classrooms:
- GBG boys and girls demonstrated significantly fewer teacher-rated total problems in first and second grade.
- GBG boys had significantly fewer peer nominations for aggression in first grade than control boys.
- By the spring of sixth grade, GBG children were significantly less likely to have a lifetime diagnosis of conduct disorder, to have been suspended from school, and to have received or been judged in need of mental health services.
- At grade 7, GBG students had a modest attenuation in the risk of smoking (26% vs. 33%).
- At grade 8, GBG students were significantly less likely to report the onset of tobacco use.
- At grade 8, GBG students were significantly less likely to have started use of cocaine powder, crack, or heroin (i.e., Other Illegal Drug Use Scale).
- At age 19, GBG prolonged survival time to the first cigarette smoked.
- At age 19, GBG students had higher reading and math scores, higher odds of high school graduation and college attendance, and lower odds of special education services.
GBG tested alone in Belgium (Leflot et al. (2010)
Interim assessments found that relative to controls, after one academic year of program implementation:
- teachers in the intervention group used less negative remarks;
- children in the intervention group showed more on-task behavior;
- children in the intervention group showed less talking-out behavior.
At posttest, relative to controls:
- teachers in the intervention group used more praise;
- children in the intervention group showed more on-task behavior;
- children in the intervention group showed less talking-out behavior.
- children in the intervention group showed a decreased rate of growth in oppositional behavior.
The Good Behavior Game has been implemented in settings which included a significant population of ethnic/racial minorities as well as populations from urban areas in the U.S. and abroad. In the Baltimore trial, 65% of the sample was African American and 31% Caucasian. GBG has been most effective for males with higher levels of aggressive, disruptive behavior.
Risk and Protective Factors
- Individual: Antisocial/aggressive behavior*, Early initiation of antisocial behavior
- Individual: Clear standards for behavior
- Peer: Interaction with prosocial peers
- School: Opportunities for prosocial involvement in education, Rewards for prosocial involvement in school
*Risk/Protective Factor was significantly impacted by the program.
Training and Technical Assistance
There are two strands of professional development for GBG: one for teachers and one for local coaches and trainers.
Professional Development for Teachers
Teacher training and support focuses on understanding the practices and procedures for effectively implementing GBG and integrating GBG core elements into daily classroom life at high levels of quality over time. Teachers are trained in GBG practices through several activities.
- Initial Two-Day Group Based GBG Training: Teachers participate in two days of initial training on GBG. The training includes formal sessions on GBG core elements, demonstrations of strategies and procedures, guided practice in delivery of GBG, and how to generalize practices.
- Booster Session: The initial training is supported by a six-hour group-based booster session that is held in the middle of the school year.
- Support of the Coach: In addition to group-based trainings, coaching is provided directly to teachers in their classrooms. GBG coaches provide ongoing support throughout the school year. In the first semester, the coach visits each teacher in the classroom every other week for 90 minutes. In the second semester, the amount of coaching is individualized based on the needs of each teacher. GBG coaches work with teachers to set up optimal conditions for playing GBG, determine appropriate times to play the game, establish GBG teams, and choose appropriate rewards and incentives for students. GBG coaches spend their time working directly with teachers in classrooms by observing, planning, modeling and mentoring, and providing feedback.
Professional Development for GBG Coaches
Local GBG coaches are trained in situ over one year as they work with teachers.
- Group-Based Training: GBG coaches participate in the two-day initial GBG training and the booster session as described above.
- Initial Coach Training: There is an additional day for coaches which focuses on (1) using data and records to support effective GBG implementation and inform professional development; (2) designing individual professional development plans and providing ongoing support to teachers; (3) working with adult learners; and (4) providing group professional development to teams of teachers, other school-level staff, and principals.
- Implementation Audits: As part of the certification process for a GBG coach, AIR trainers (American Institutes for Research, the program purveyors) conduct at least two implementation audits over the course of the school year. During each audit, an AIR trainer observes the GBG coach working with teachers.
- Regular Support: Until certified, GBG coaches participate in supervision and support with AIR via e-mail and telephone. Thereafter, AIR provides support as needed. GBG coaches must work with at least five teachers during the course of a school year to become certified.
Training Certification Process
GBG coaches can become GBG trainers through additional training. Once certified as a GBG coach, an individual can participate in an additional year of training to become a GBG trainer. GBG trainers can lead all activities to train teachers. AIR conducts group-based trainings in a school district until a local GBG trainer is certified to conduct these trainings.
- Co-led Group-Based Trainings: The GBG trainer co-leads the group-based trainings for teachers alongside an AIR trainer.
- Implementation Audits: AIR conducts two on-site audits to observe the GBG trainer.
- Regular Support: Until certified, GBG trainers participate in regular supervision and support with AIR via telephone and e-mail. Thereafter, AIR provides support as needed.
Brief Evaluation Methodology
Barrish, H. H., Saunders, M., & Wolf, M. M. (1969). Good behavior game: Effects of individual contingencies for group consequences on disruptive behaviors in a classroom. Journal of Applied Behavior Analysis, 2, 119-124.
Bradshaw, C. P., Zmuda, J. H., Kellam, S. G., & Ialongo, N. S. (2009). Longitudinal impact of two universal preventive interventions in first grade on educational outcomes in high school. Journal of Educational Psychology, 101(4),926-937.
Dolan, L. J., Kellam, S. G., Brown, C. H., Werthamer-Larsson, L., Rebok, G. W., Mayer, L. S., Laudolff, J., Turkkan, J. S., Ford, C., & Wheeler, L. (1993). The short-term impact of two classroom-based preventive interventions on aggressive and shy behaviors and poor achievement. Journal of Applied Developmental Psychology, 14, 317-345.
Dolan, L., Turkkan, J., Wethamer-Larsson, L., & Kellam, S. (1989). The good behavior game manual. Baltimore, MD: The Johns Hopkins Prevention Research Center. (Also available on the internet, at www.bpp.jhu.edu.)
Furr-Holden, C. D. M., Ialongo, N. S., Anthony, J. C., Petras, H., & Kellam, S. G. (2004). Developmentally inspired drug prevention: Middle school outcomes in a school-based randomized prevention trial. Drug and Alcohol Dependence, 73, 149-158.
Ialongo, N. S., Werthamer, L., Kellam, S. G., Brown, C. H., Wong, S, & Lin, Y. (1999). Proximal impact of two first-grade preventive interventions on the early risk behaviors for later substance abuse, depression, and antisocial behavior. American Journal of Community Psychology, 27, 599-641.
Ialongo, N., Poduska, J., Werthamer, L., & Kellam, S. (2001). The distal impact of two first-grade preventive interventions on conduct problems and disorder in early adolescence. Journal of Emotional and Behavioral Disorders, 9, 146-160.
Kellam, S. G., Brown, C. H., Poduska, J., Ialongo, N., Wang, W., Toyinbo, P., Petras, H., Ford, C., Windham, A., & Wilcox, H. (2008). Effects of a universal classroom behavior management program in first and second grades on young adult behavioral, psychiatric, and social outcomes. Drug and Alcohol Dependence, 95(Suppl 1), 5-28.
Kellam, S. G. & Rebok, G. W. (1992). Building developmental and etiological theory through epidemiologically based prevention intervention trials. In J. McCord and R. E. Tremblay (Eds.), Preventing antisocial behavior (pp. 162-195). NY: The Guilford Press.
Kellam, S. G., Rebok, G. W., Ialongo, N., & Mayer, L. S. (1994). The course and malleability of aggressive behavior from early first grade into middle school: Results of a developmental epidemiologically-based preventive trial. Journal of Child Psychology and Psychiatry 35(2),259-282.
Kellam, S. G., Wang, W., Mackenzie, A. C. L., Brown, C. H., Ompad, D. C., Or, F., Ialongo, N. S., Poduska, J. M., Windham, A. (2014). The impact of the Good Behavior Game, a universal classroom based preventive intervention in first and second grades, on high risk sexual behaviors and drug abuse and dependence disorders in young adulthood. Prevention Science, 15(Suppl 1), S6-S18.
Leflot, G., van Lier, P. A., Onghena, P., & Colpin H. (2010). The role of teacher behavior management in the development of disruptive behaviors: An intervention study with the Good Behavior Game. Journal of Abnormal Child Psychology, 38, 869-882.
Leflot, G., van Lier, P. A., Onghena, P., & Colpin H. (2013). The role of children's on-task behavior in the prevention of aggressive behavior development and peer rejection: A randomized controlled study of the Good Behavior Game in Belgian elementary classrooms. Journal of School Psychology, 51(2), 187-199.
Medland, M. B. & Stachnik, T. J. (1972). Good-Behavior Game: A Replication and Systematic Analysis. Journal of Applied Behavior Analysis, 5, 45-51.
Mitchell, R. R., Tingstrom, D. H., Dufrene, B. A., Ford, W. B., & Sterling, H. E. 2015. The effects of the Good Behavior Game with general-education high school students. School Psychology Review, 44, 191-207.
Mihalic, S., Huizinga, D., & Ladika, A. (2011). An evaluation of the Good Behavior Game intervention. Robert Wood Johnson Foundation, Princeton, NJ.
Petras, H., Kellam, S. G., Brown, C. H., Muthen, B. O., Ialongo, N. S., & Poduska, J. M. (2008). Developmental epidemiological courses leading to antisocial personality disorder and violent criminal behavior: Effects by young adulthood of a universal preventive intervention in first- and second-grade classrooms. Drug and Alcohol Dependence, 95(Suppl 1), 45-59.
Poduska, J. M, Kellam, S. G., Wang, W., Brown, C. H., Ialongo, N. S., & Toyinbo, P. (2008). Impact of the Good Behavior Game, a universal classroom-based behavior intervention, on young adult service use for problems with emotions, behavior, or drugs or alcohol. Drug and Alcohol Dependence, 95(Suppl 1), 29-44.
Spilt, J. L., Koot, J. M., & van Lier, P. A. C. (2013). For whom does it work? Subgroup differences in the effects of a school-based universal prevention program. Prevention Science, 14, 479-488.
Storr, C. L., Ialongo, N. S., Kellam, S. G., & Anthony, J. C. (2002). A randomized controlled trial of two primary school intervention strategies to prevent early onset tobacco smoking. Drug and Alcohol Dependence 66, 51-60.
Wilcox, H. C., Kellam, S. G., Brown, C. H., Poduska, J. M., Iallongo, N. S., Wang, W., & Anthony, J. C. (2008). The impact of two universal randomized first- and second-grade classroom interventions on young adult suicide ideation and attempts. Drug and Alcohol Dependence, 95(Suppl 1),S60-S73.
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van Lier, P., Vuijk, P., & Crijnen, A. (2005). Understanding mechanisms of change in the development of antisocial behavior: The impact of a universal intervention. Journal of Abnormal Child Psychology, 33(5), 521-535.
van Lier, P., Huizink, A., & Crijnen, A. (2009). Impact of a preventive intervention targeting childhood disruptive behavior problems on tobacco and alcohol initiation from age 10 to 13 years. Drug and Alcohol Dependence, 100, 228-233.
Vuijk, P., van Lier, P., Huizink, A., Verhulst, F., & Crijnen, A. (2006). Prenatal smoking predicts non-responsiveness to an intervention targeting attention-deficit/hyperactivity symptoms in elementary schoolchildren. Journal of Child Psychology and Psychiatry, 47(9),891-901.
Vuijk, P., van Lier, P., Crijnen, A., & Huizink, A. (2007). Testing sex-specific pathways from peer victimization to anxiety and depression in early adolescents through a randomized intervention trial. Journal of Affective Disorders 100(1), 21-226.
Wang, Y., Browne, D. C., Petras, H., Stuart, E. A., Wagner, F. A., Lambert, S. F., Kellam, S. G., & Ialongo, N. S. (2009). Depressed mood and the effect of two universal first grade preventive interventions on survival to the first tobacco cigarette smoked among urban youth. Drug and Alcohol Dependence, 100, 194-203.